Best ddo ranger rogue build stats. Dex build the wiz and rogue levels can be adjusted.

Best ddo ranger rogue build stats Monk 12 / Dark Hunter 6 / rogue 2 - this build gains trap skills, extra sneak attacks, Sniper Shot, and access to rogue + ranger Enhancement trees. 0x, it's a 50% increase even at endgame And for dps you're probably best served with daggers and VKF tree, and a pair of Crimson Covenants. . This is my first attempt at creating a Started out as a rogue and got to level 4 but am now considering rerolling as a melee focused, scimitar wielding Ranger :) I'm very much a newbie to DDO I'd suggest taking 2 levels of Rogue, 6 levels of Ranger, 1 level of Barbarian (so dont be Lawful) then the last 11 levels as Rogue. I like to keep my Companions at least the Class they begin the game with, since it feels like that is how Larian intended for them to be played, and it’s no exception with Astarion. Even lower DEX Mutagen in Ranger's case) and the rogue feat is nice So it'd be 19 Ranger / 1 Vivisectionist You probably asking yourself "Why not get 20 Ranger for the 20 ability. "Utility" is provided, by using rogue skills: specifically Disable It's more about how you build (starting stats, gear selection, decent protection, etc. (esp character creation) are NOT D&D. Also you gain 120 doubleshot on the manyshot and 40% doubleshot on the 10k stars (5* monk level double shot). Finally, the remaining 3 abilities Strength, Intelligence, and Charisma can all be dump stats for you or at least neutral 10’s. Sturdy and dependable, it's great for both soloing and group play. In particular, 8 APs Assassin gets you Venomed Blades and +3 Imbue dice. Good for Dark Hunter trapper. Premium Builds 1. Rogue is the best class to be for ranged because if adds a sneak attack die every 2 levels. Needs shillelagh. 1% of the game. I don't care what class I go as long as I get the ranger past life, and I don't care what stat I use for damage either. Everything after that is bonus. I wear a simple gear set up, Wallwatch, 5PC IOD, and 4 PC Winter. Pure ranger archer still works fine but there are stronger DPS options if you have the Horizon Walker tree. Can use any melee weapons. Level 29 scary and op - vistani-"rogue-bard-ranger mix" knife trhower. A 32-point build may adjust build points as noted in the brackets. 8/8/4 ranger rogue arty gives same you just need to take IPS manually and hold off rogue levels until after ips or do max 4 and delay IPS until 13 12/6/2 variant is better dps at endgame, but the other two levels faster, but you level fast enough anyway. LoL. - Displacement out of the SDK tree is the only thing that makes the build functional. Good solo character and my recommendation of you prefer melee. Wisdom ranger. - I went from 20 Dex to 18 and raised Int, giving me some The best thing about DDO is that there are plenty of builds, classes, races, and play styles for almost every type of player. Rogues have the potential to do more damage in combat See more See below for what updated they came from and how up to date they are. Not only can you get to silly amounts of PRR and MRR, a lot of traps won’t scare you because you only take 50% damage on a failure, 25% on success. You need 2 Rogue for Thief-Acrobatics training (15% staff attack speed you can't get from Henshin) and Quick Strike; after that, you just want some way of stacking damage on it. Edit: This thread was started to show a tempest build that works for a semi-casual player. The wolf is pretty useful in early levels, but is starting to get splatted in my teens. Shadar-kai Wizard/Rogue EK Trapper 3. e. Rogue is supposed to be the best solo class, but Warlock or EK PM is so far ahead it's not even remotely funny. No racial AP is required. Assassin isn't necessarily the strongest package in the game. If you're making an Inquisitive build, you have a lot more build flexibility, since your primary tree is Universal. Dark Hunter vs base ranger: +2d6 sneak attacks and Disable/Open Lock are class skills; vs better Favored Enemy options. Needs druidic warrior fighting style, magic initiate or multiclass to work. swash 12 rog/5 barb/3 bard swing a handaxe pure rogue VKF e. 2 arty is for rune arms, and when I did that build (havent done ranged since the arrow desync issue became 3x worse over one update) I usually went 2 arty first, then 6 ranger, then rogue rest. Rogues are hugely versatile and resourceful - arguably the most versatile and resourceful of all melees. First two levels in Ranger to get class skills and features, including two weapon fighting. 3 monk/7wiz/10 rogue. Along with a smattering of alts. Depending on tome availability, you may need to start with a few points in Int(go Str for damage). Reply reply UwuSenpai16 How good is Rogue? upvotes It is also a good set for a ranger build. Having a good main stat is a bit more annoying, I'd probably just go 12 harper personally for heavy int. Lotoc Well-known member. It is totally possible to build a character that can sneak past most mobs, but as soon as you pull a lever, open a door, use certain abilities- regardless of how good your stats were every enemy within line of sight will INSTANTLY see and attack you. Warforged PM. Im a bit undecided for feats and stats though. This build will make it possible to solo a lot of the game that other classes and builds can only dream of. g. Lost Ark. From what ive heard, bow + horizon walker at cap has the best ranged DPS currently followed by thrower builds. Started out as a rogue and got to level 4 but am now considering rerolling as a melee focused, scimitar wielding Ranger :) I'm very much a newbie to DDO but would appreciate any feedback on this build. And I plan to divide them into four categories: Tempests (dual-wielding) DEX drow Hunter (F2P) Dark Dark Valenar (F2P, Dark Hunter 6 / Dark Apostate 14) Harper Hunter (requires Harper Agent This build is meant to only be a starting point, and always remember the point of playing is to have fun. MagicalDad Member. It's a stat-hungry approach no matter how you go. So what´s the best ranged right now? Level 2-10 = Pick 2 artificer levels and the rest don´t matter. The easiest build is probably the standard 2 arti / 6 ranger / 12 rogue. what are currently good monk builds . 12/6/2 could refer to 12 rogue, 6 ranger, 2 artificer. Dark Hunter or ranger Inquisitive probably works fine for farming a past-life. VAL. Your best picks for this multiclass are essentially the same as the best I am going to TR my 1st life Paladin soon and wanted something different, with more DPS and with trapping ability. Deadlock. It was pretty self sufficient, good heals, and the caster arti felt pretty damn good at clearing rooms, though single target for that build wasn’t the best. Dex as main stat. Share Add a Comment. Access to the free feat to throw an extra shuriken 18 Whatever/2 Rogue; Barbarian, Paladin, Fighter, Warlock, Wizard, almost anything will work. The rogue splash is going to be better on a ranged build as with melee characters I find the renegade mastermaker enhancement tier 4 ability that adds +6 CON and +15 MRR to be really strong, but it locks you out of evasion which would be the only benefit to taking rogue levels on a My idea is to go 18/1/1 Ranger/Rogue/Fighter or 16/4 Ranger/Rogue. I was thinking about trying to roll a shadar Kai ranger build with rogue for traps but will grab the shadar Kai past life once done. The good thing about rogue is, you get sneak attack as a class bonus and not through enchantments. Specifically the attack animations for Assassin's Trick is much slower; also testing indicates that daggers down is about 5% less dps. As you can see, I didn't put any points into the Dark Hunter tree and I wouldn't put any into AA if I used regular Basically I took a conventional ranged ranger build and, well, gimped it by squeezing in as many pet buffs as I could: i. The key to doing significant damage is Sneak attack which gives you a sizeable damage boost, when you attack something, that has not yet noticed your presence or is attacking somebody else. I have great negative spell power and good fire and cold. Assassins get poison. The six ranger levels get you a few ranged feats and access to sniper shot (and thrill of the kill) The fighting style slows down animation when making an attack from a stealthed position. Stats. It comes from my experience playing DDO since it launched. You can switch according to mob resistances. A level 20 rogue with the Rogue Deadly Shadow capstone enhancement and three tiers of the Rogue Assassin prestige enhancement line will do an additional 18d6 (average of 63) additional damage per hit while sneak attacking. Rogue 20. You could make plenty of other functional builds on pretty much any class chassis, but I'd say those three are your best ones for getting into it. Dungeons and Dragons Online Members The best repeater builds out damage the best Inquisitive builds right now and it's actually not even close. 1 · · Rogue(1)· · · · ·Standard: Dodge (Requires Feat Swap with Fred) It can be difficult finding that sweet spot of martial vs. this means it is the perfect style for taking patience, which can increase your DPS by a good amount. The usual rogue / ranger build options like Inquisitive (e. Level 12-29 inquisitive is solid. Technically I could drop Sniper Shot for Harper Leadership (+4 to pet stats) or swap tier-5 Horizon Walker for T5 Dark Hunter; but I'm not that Rogue 2 fixes that, as well as offering some extra sneak dice and imbue dice. You will have good reflex saves on a dex based build so it is good to make use of it. It's also pretty front-loaded (as is the Gloom Stalker. Another option might be to just forget about the profane bonuses, use the Litany Augment for +2 profane to stats and then fit in another 3-piece set that augments the build. Despite DH has reduced damage from traps in medium armor, I like Evasion more because traps are not the only danger. Ideally, they should find a newbie guild or friends in a semi-static group, play whatever class and race interests them and actually learn the dungeons while enjoying the first time through Tried a ranger 6 monk 9 and was terrible also - but good for control as being wis based and falconry. Since I'm nowhere near an expert on DDO character builds, I wanted to ask for the critique and advice of those here. Sneak Attack (Ranged) Conquer the game with Lightning Arrow Deadeye - Fast Endgame Farmer PoE 2 Ranger build! Learn everything about the build: equipment, skill gems, passive tree, gameplay, and mechanics. edit: also high Int means more Skillpoints - which means UMD and Spot, importantly. 18/1/1 Barbarian/Warlock/FVS SWF DPS 4. Currently have end game raid gear, just looking for a good split or just straight ranger. Human paladin. It's amazing how much one misses extra runspeed when you don't have it. Destiny 2. Druids are a beginner-friendly class with excellent healing capabilities, good buffs, and debuffing potential, but the druid's greatest strength is that they are the embodiment of crowd control: every druid build has multiple ways of locking their opponents down, making them easier to be killed. However, it didn't give me quite the trapping skill scores I wanted, plus I wanted the Jorasco dragonmark for healing. So a few options: Pure Artificer as either caster, SWF melee, or ranged (either repeaters or dual crossbows). 12 ranger, 6 paladin, 2 rogue BG3 Astarion Build Guide – 3 Rogue Thief. Plus, again - Sharn. It's very easy nowadays to get 42+ imbue dice along with 900-1000 spellpower. This is the basic Wizard/Rogue build for new players. Rogue for the Sneak dice and trapping. In addition, swf gets good main stat to damage, MP, and high attack speed. Str is recommended as damage stat due to access to Divine Might and Ram's Might. , rogue 12 / ranger 6 / Artificer 2) or Horizon Walker should work fine with Dark Hunter instead of regular ranger. Thats a good place to spend your AP after you fill out tempest. TFT. Good melee DPS and special attacks. You need a combat stat, then DEX for feats, WIS for casting, and of course CON. though it wasn’t awful either. CLICK HERE for the Community Rules Go to ddo r/ddo. There's a lot of methods you can go with a rogue/ranger split to theoretically do good damage and trap While not my build, I'm running it now and its a pretty good experience. As to how good horizon walker is in heroics The new tree will be generally good (5% stacking dodge, displacement SLA), but particularly good with melee light weapons (chain attacks). No tomes are required or listed. The best DPS Inquisitive build right now is 17 Rogue, 2 Artificer, and 1 of something else (probably fighter). Diablo 4. r/ddo. Going WIS build with Falcon is tempting, but I think it might be a trap on HC since you wont have tomes, PLs, WIS gear etc. Unless you had something specific in mind: rogue 12 / Dark Hunter 6 / Artificer 2 (free Rapid Reload + Runearms). , FE Animal, +5% Quality HPs, extra heal amp). Haven't found the sweet spot yet though with the class for builds. Similarly, dump Wisdom to 8 - you'll find a +3 Wisdom item along the way My favorite solo F2P is this build, Deepwood Trapmonkey - 18 Ranger/1 Rogue/1 Fighter - but as a human for the extra skill point, and use the extra feat for Dragonmark of Passage, take the human heal amp, increased unconsciousness range (especially on HC!), and the dragonmark at least up to ddoor, but teleport is a huge quality of life boost. I also would not recommend that any new player spend their first life in DDO quests aspiring to run r1 dungeons. Have you considered an 18/2 ranger/rogue split? Picking up that second level of rogue allows access to tier 2 rogue enhancements, which can include 5 uses of +6 trapping skills and 1d8 damage/hit (if you have the AP for them). Stats: wisdom, then dex for AC, then Con, then whatever floats your boat. Play the game how you like, learn the quests, break stuff, and don’t forget to have fun! If you’ve made a My very first character was an arti, and it felt like an easy 1-30, though not sure how it would feel third life with the greater xp needs. 32 is generally the minimum, and they always require epic, super creafted gear. , minimum 7 wiz, minimum 5 rogue. 3 monk for a bit faster running + stances 7 wiz for both death auras 5 rogue for top tier in thief Acrobat tree Uses alot of tree's, henshin/thief acrobat/eldritch knight No idea why wisdom but I can answer the second question. flat dmg to cold or physical, increased damage with bow . Str can be your dump stat so you are better on Cha and Int skills. I've run Deepwood Trapper (18/1/1 ranger/rogue/fighter) pre-bow changes (so should be even better now) and Inquisitive (18/2 ranger/arti - since it is Universal, the build I did would be fine with 6/2/12 ranger/arti/anything Welcome to DDO. Nice for an archer solo build though to ensure sneak damage. It depends on how many points you have to build with. So instead of gambling with evasion, you just get to do traps easily. I decided that Carpone's U52 Bow build looked very close to what I wanted. This DDO rogue build centers on the Rogue Mechanic enhancements that adds your Intelligence bonus to damage need a good ranger or rogue class and race. The idea being to spam Smoke Bomb to trigger the sneak attack bonus from Opportune Moment, then Sniper Shot your enemies. Imbue Barbarian ~ Elf 18 Barbarian/2 Rogue dual wielding longswords and My favorits are Wiz 12/Arty 6/Rogue 2 and Wiz 15/Ranger 3/Rogue 2. There are a ton of great 3-piece augment sets like Cruel Cut, Legendary Bulwark, Perfect Silence (already included), and Truthful Blows which could provide some benefit. swf also gets vorpal range 19-20, which helps when proccing on vorpal things such as sov lightning strike or storm reavers thunderclap. The more reaper AP the better, but 17 or so reaper AP puts you a good spot. You can go t5 in deepwood stalker or vistani. , Opportunist + Improved Evasion). M. (8 levels of rogue to get improved uncanny dodge and 11 levels of ranger for the free ranged and melee feats) That level split used to be popular for arcane archers years ago, but at the time you needed “energy of the xxx” (an enhancement for wizard, sorcerer, and bard that increased their spell points) to access the arcane archer tree (the wizard level gave you that and a free metamagic feat), and the rogue level allowed you to take trap skills. Dark ranger already has a bit of self heal with I have a very similar build idea but it was 12/6/2 Arti/Fighter/Rogue but it was to squishy, so 20 Arti is a much better way to build, as you can get all the ranged feats you need, and still pick up the Single Weapon Fighting line for extra HP. then vistani. ), not your specific build. At level 1, Rogues gain: Level 1 Rogue. This makes your axe 17-20 5x crit (which is a lot) and with the new Nonspecific discussion about classes and builds goes here, and specific discussion and builds can take place in their respective sub-forums. Then you will have 3 different imbue options from DH, Assasin and Tempest. The surprise factor is I think the general consensus for ranger is an Arcane Archer line, and the BEST arcane archer will use the (DDO store atm)Falconry enhancement tree to use wisdom for hit and damage. Core 12 BE now has the crit multi for artificers. This guide will be based around a human strength-based build. The general consensus is you splash Vivi early, 5th or 6th level and it's good and I mean REAL good for 99% of the game. Use Great Xbows with the Mechanic tree, and Deepwood Enhancements for DDO Rogue Build: Ranged Repeater. For example, the best "melee" build is not a pure fighter, and you don't have to be pure Rogue to be a great Trapper. Not recommended as a first life build, particularly due to stat constraints. I usually do rogue, arti, arti, rogue, then six levels ranger, then the rest rogue. Good stats to look for. For a starting 28-point build elven ranger using primarily two-weapon fighting with ranged back-up the following stats are suggested. This is optional but I prefer to use Precision on any non-Raging melee build. Improved Sneak if you have the Rogue levels and dex Legendary/Destiny Feats: Pierce Silver, Doubleshot, Chaos / Law Ethereal Plane (Arborea can be nice but Ethereal should just be better) Class - Ranger Rogue is reliable. Dark Hunter/favoured soul/rogue inquisitive Trapper 2. Rogue 15. Good enough to solo R2-R4, and contribute in groups in R5-R10. Apr 22, 2024 #34 My favorite ranged build recently has been Alchemist 15 / Ranger 3 / Rogue 2. Just making a thread to collect Dark Hunter builds, both my own and any interesting ones I see posted. Ranger for the free feats and Sniper Shot (damage and bluff effect). Vistani 18 Favoured Soul/2 Monk Melee TWF Fun Bonus build 1. Fighter / Rogue Races. Also max out UMD so you can eventually use raise dead scrolls. Pretty good survivability and a solid self healer with spells and laying of hands. I'd say just go STR>CON>CHA>10 WIS, and dump DEX. Tempest Trapmonkey is the name of a classic build, 18 Ranger/2 Rogue. Link to the old repository. Any help on Stats, Feats, etc is appreciated. Has anyone seen any similar builds or tried? The Community Guidelines include important information about the rules we expect everyone to follow when using the DDO Forums. Are you planning on updating your very well-written guide anytime soon? I found it years ago and it has been of great help in my builds. A non-human build should add/deduct to the stats as per their racial adjustments. Something to weigh against Ranger capstone for sure. Ranger 10. You get Goldskin and Heal from Alch 15, a lot of extra imbue from Ranger and Rogue splashes (as well as free evasion and Rapid Shot). Do Vistani SWF dagger build, wear medium armor, take 3rd core of dark ranger. For example, an arti battle engineer can get electric imbue dice, as can tempest rangers. New to the party. Animal forms provide a solid option for melee builds, (again, @ all) Be aware that, in DDO, "Trapping" does not depend on the number of "Trapper" levels you take! All it needs is full skill ranks in the skills that matter: critically Search and Disable, and optionally Spot and Open Lock (and possibly UMD) (and Un' covered this in more detail, above). Updated version of this build for the enhancement pass. A non-human build should For example, a good Dilettante feat for a Ranger would be Rogue, allowing a melee ranger to add extra damage to his attacks through sneak attacks when he is not the main Are there any good inquisitive builds that have ranger as their highest level? I usually go the inquisitive rogue route, but I want to get my third ranger past life and sit at cap for a bit while doing some raiding. ) Unless you really want to stack those Sneak Attack dice (which is a valid strategy) you only really need 3 levels in Assassin. to make it worthwhile. DDO Rouge Build: Ranged Repeater. Dex build the wiz and rogue levels can be adjusted. Overview []. Combining the toughness and survivability of the Warforged, with the DPS of the Wizard and the utility skills of the Rogue. Strength: 17 (level-ups here) This build has excellent trapping skills, deals decent dps (even after U45), is able to resurrect and heal with scrolls, plus can take a punch. , tier-4 Dark Hunter, both Augment Summoning feats, Natural Shielding, etc. If you have access to int tomes go ahead and So either you make a WIS-based ranger and spend a lot of APs to reap its benefits (including No Mercy for extra damage vs helpless mobs) which restricts how much you spend on your ranger trees; or you stick with a DEX-/STR-based ranger and just invest in Falconry for the passive benefits (e. Sniper Shot is a very good ability. The other reasons to take rogue 2 are more skill points and access to tier-2 rogue Enhancements. But rogue 12 / Dark Hunter 6 is a pretty strong contender: lots of sneak attacks, Sniper Shot (both to proc sneak-atk vulnerability and +2 crit multiplier stacked with Hunt's End in epics), extra Imbue dice from Assassin and DH trees. The highest dps version would be gnome with light repeater for crit threat, tier 5 DWS, core 12 BE for crit multi, with electric imbue and rune arm. The rogue/barb/bard build focuses on critical hits from swashbuckling and Frenzied bezerker, picking up +2 Crit range from Swashbuckling and +2 Crit multi in T5 FB. The F2P alternative would be to use the Class: Ranger 6/rogue 3/fighter 3 Stats will be randomly generated but my high stats will be in dexterity and wisdom. It is primarily focused on enchantment and insta-kills, but also has a lot of flexibility with damage spells. May 28, 2023 #6 for outright optimal dps on a ranger build you'd likely want to go strength based and an 18-1-1 split (1 fvs or cleric for Alright, because nobody has explicitly said it: you should definitely customize, because while the predetermined builds are usually not the absolute worst build that could possibly be made, they are pretty bad . For a starting 28-point build human rogue using a quarterstaff the following stats are suggested. Now that being said, A couple years ago Strimtom released a build Here It worked well at the time when I ran an Archer life, but I doubt it's up to date any more. Level 20th Ranger is only good for the last . Hell, my pally can blunder through things so much faster. Any race will work (although a Dex-based race is best). Otherwise dump what suits our character best. Reactions: DDO Noob. I'd stick with the same ED and gear, but expect your defense to be significantly higher. Good AOE and single target damage and if planned halfway smart good versatility. I've found running shuri builds as drow to be the best option. There's no such build as "archer" and definitely no such build as "monkey" lol. Thank you in advance. Going 13 rogue, 6 ranger, would allow for a single level splash that could bring a lot more to the table. You take sniper shot in ranger, dashing scoundrel in bard, stance and archer focus boost in horizon walker. You’ll do good damage and have a high rate of survivability. Dump stats will probably be strength/intelligence in that order. It's basically a much slower, less capable monk. Now, if you're looking for something relatively simple and safe(ish), rogue mechanic works pretty well, fights at range, gets a couple bonuses to trapping, which makes TWF benefits the most (among melee styles) from a trance since that's the only way to boost your stat-to-dmg above 1. (again, @ all) Be aware that, in DDO, "Trapping" does not depend on the number of "Trapper" levels you take! All it needs is full skill ranks in the skills that matter: critically Search and Disable, and optionally Spot and Open Lock (and possibly UMD) (and Un' covered this in more detail, above). imbue stats, but in hmm maybe 13 rogue 6 ranger 1 something I don't know, yes you have the points to go tier5 in tempest and still capstone (41 points) in vistani but I don't know if it's good, just staying in rogue and using the Assassin tree in addition to Vistani is probably better 11 rogue, 6 ranger 3 bard knife thrower. Even then, heroic-leveling an archer can be unsatisfying compared to, say, a good repeater or Inquisitive build. +3 DEX tome is to trade Power Attack for Precision (hence starting DEX 10). the classic 18 ranger/1 rogue/1 whatever VKF in general The second rogue specialty is at 13, and sneak attack dice are on odd levels so 14 Rogue will only give a couple additional skill points. Similarly, you only really need five levels in Gloom Stalker. r/ddo Could use some advice on the path to go. Or if you want to be mostly-Dark Hunter: maybe Dark Hunter 18 / rogue 2 Inquisitive? The role of the Rogue in DDO is to do damage, as well as providing "utility", by using rogue-specific skills. If you don't have Arty, you can sub barbarian (+10% runspeed) or fighter (extra feat) or even warlock (ES Aura to proc Arcane Warrior); and take rogue 13 for +1d6 sneak attack plus second rogue ability (e. I'm not sure about Hide and Move Silently - might be better getting disable device and DDO really just doesn't provide the stealth experience most people expect from video games. Do For a starting 28-point build human rogue using a quarterstaff the following stats are suggested. Multiclass Characters and Builds If your character or build doesn't fit into one of the other class sub-forums, post about it here. PoE 2. An imbue build is looking to maximize the number of imbue dice the character gets to One of the best reasons to play a rogue is the ridiculous amount of damage you can do while Sneak attacking. Level 20 Neutral Good Human Male (6 Fighter \ 14 Ranger) Hit Points: 324 Spell Points: 165 BAB: 20\20\25\30\30 Fortitude: 18 Abilities Base Stats Base Stats Modified Stats (34 Point ) (Level 1) This guide will focus on building an elven ranger using dexterity. Alchemist has a lot of self-buff and survivability, and good DPS in the I am fine with Multi-classing as long as it is better than pure ranger. Wizard or Alchemist with rogue (or Artificer or Dark Hunter) splash. Pure fighters don't get an Imbue (unless you take a racial option) so it's another way of boosting DPS to offset sacrificing the Vanguard or Kensei capstone. Inqui is really the way to go for your Ranger lives, my main's final build is a ranger/arti inqui and its just stupid crazy strong throughout Heroic, and synergizes so well with Ranger autogrants and Sniper Shot/Killer/Favored enemies etc. Rogue 5. The purpose of this build is to create a rogue that strikes from a distance and get the hell out of Dodge if cornered. Here's the feats at each Ranger level up to 6 (except Wild Empathy): Ranger 1: 1st Favored Enemy, Bow Strength Ranger 2: Rapid Shot, Two-Weapon Fighting Ranger 3: Diehard Ranger 4: Precise Shot Ranger 5: 2nd Favored Enemy Ranger My favorite solo builds have good DPS, trap skills, and sufficient self-healing not to require hirelings. Eldritch knights choose which element they want, etc. Though the 12/6/2 for Sniper Shot is acceptable too. You also gain two different Imbue options: Venomed Blades and Bleed the Weak. , 41 HW / 28 DH (tier-4s + Opportune Moment) / 11 DWS (Sniper Shot). A non-elven build should reduce dexterity by 2 and increase Go to ddo r/ddo. Its meant to be mainly a Ranger Tempest build, which is a dual-weapon specialist, and then splash that little bit of Rogue for trap skills (hence the Trapmonkey part). Alternatively you can either (A) dump-stat DEX and settle for Power Attack or (B) start DEX 13 INT 17 if you're less concerned with maxing your caster stat to start. My build for HC 9! It's a 6 constitution build so I don't recommend you play it, but for those curious I'll leave it here. I'll be focusing on pure builds but I won't ignore multiclasses. Rogue Stats 28pt 32pt 34pt 36pt Tome Level Up ---- ---- ---- ---- ---- ----- Strength 8 8 8 8 +7 4: INT Dexterity 11 13 15 16 +7 8: INT Constitution 16 16 16 The Warforged Wiz 18 / Rog 2 build is one of the most efficient and fun solo builds for DDO. EDIT: Backup build - easier, Probably firstlifable. 12 ranger/8 rogue: Take level 1 as rogue, then 11 or 12 levels of ranger (max rogue trapping skills at ranger level ups), then the rest rogue levels. Using the EK imbue, you This build has excellent trapping skills, deals decent dps (even after U45), is able to resurrect and heal with scrolls, plus can take a punch. Monks are dogfood, these days, and Henshin is hands down the worst monk tree. If someone reaaally wants a ranged Dark Hunter with a pet, I'd stick with pure DH and use the Horizon Walker tree: e. new. My main has 91 past lives and I have a second main with 23 past lives (don't ask I regret it). The upside to fighter splash is cheap access to Haste Boost, although it's also available in the Acrobat and Tempest trees. As long as you have those eight levels covered, you can take the rest in Inquisitive is still my favorite for fast leveling. Barbarian Fast Movement stacks with Acrobat, giving Carpone's non-HW build +17% runspeed. So we go Rogue to begin with and pick up a lot of nice things from this. Even more than Chain attack. Sort by: (at 100 wisdom stat). dljh xqy obdjdzp kuu czguqja voeu ldidq jmmi nnjbdy bjq