For honor best heavy reddit. 73K subscribers in the CompetitiveForHonor community.

For honor best heavy reddit From top heavy, you can feint to essentially any directional attack. I imagine this should work for most characters, because they can't feint when OOS. Don’t focus too hard on parrying everything or you will literally parry nothing and die. Jorm's Hammar Slam deals 38 damage. Raider: Top heavy off Side Light parry, side heavy off top or side light parry, GB into Zone Attack off a heavy parry Warlord: Side heavy off a Light parry, GB into Top Heavy No because heavenly light shouldn't be on my screen after getting heavy parried, I also shouldn't have to rely on going for a feint guard break or feint light just to do damage because I'm too scared to have my dark cave of a room be lit up by a The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. Since when can you get a top heavy from a gb? Questions Only really started playing again since the ccu and from my understanding you should be Zerk zone is not as good an option select against kensei top heavy as you’re making it out to be. Why else would they be spammed so much? They have no drawbacks whatsoever The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. Tier listing you'd slap them somewhere in mid to high A. Each hero in the For Honor character tier list is categorized into one of five factions: Knights; Don’t try to top heavy with afeera after the wallsplat left heavy It’s not just them being able to block it now, the game actually doesn’t do your top heavy input for a split second preventing you His heavy heavy chain is good though. Do your best not to be predictable. The biggest weakness of these heavy dodge attacks is the fact that they're unfeintable. Its not as good as a real dedicated zone button, but it can parry, so thats not bad too. it's easy to apply bleed with her and her attacks deal more damage on enemies that are bleeding. Raider can get a side heavy, but not a top heavy, off a light parry. Jormungandr- Read their lore in FH official website. It’s too stamina intensive and easily dodged and punished by the kensei once he knows you’re doing it. Get into any sort of 1v1 whether it’s online or against bots and just play as 350 votes, 106 comments. The Home of For Honor on this is true, but having the the neutral feintable bash, as well as a really quick in chain bash, recovery flips into another quick bash, or a faintable one depending if choose that, it makes it The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. Immediately throws a right side light. ) Damage has been lowered to Interestingly fighters in general do allow for combos (actual true combos) to chunk a good 2/3 of someones HP bar but usually make up for it with some sort of freebie Escape on a cooldown The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. — I believe hard feints, feinting in general really, are an underutilized mechanic and the devs should explore new play styles instead of The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. -If your kick gets dodged follow it up with a heavy, this will make you not get GBed -You can still feint punch for a while after Basically what I was going to say is throw an unblockable top heavy instead of a light, your enemy will try to parry on light timing and will get hit with a high damage heavy. Yeah you need your index finger 3 inputs (The most precise meaning you will cycle between the inputs faster and more accurately) , and your ring finger for 1 input, and 2 input on each finger if you do the Q for allguard. it's not higher: top heavy with reduced double hit is less than side heavy with full double hit. All 3 can feint to GB to catch your BB or your recovery even, Shugo can full charge to unblockable, and Berserker can go for a top heavy unblockable or feint to another heavy to delay his hit timing. GB punish: side heavy Light parry punish : top heavy Wallsplat: top heavy OOS/ revenge throw and parry: zone/light into heavy(no matter the side) For offense you mix up your shoulder bash. Quickest heavy hero for the amount of damage done. The following tier list will categorize On light parry do the top heavy into light for 50 damage. Members Online • Rogueshadow_32 . There are some aceptions like Aramusha though, he gets a top heavy but no side heavy. He is almost entirely hard countered by blocking, his only opener deals an absolutely pathetic 9 damage, and he has one meh 50/50 mixup that’s locked behind being both a finisher and his axe stance. Dude can literally slaughter the entire enemy team by spamming Light+Heavy chain. A top 41 votes, 69 comments. We strive to ensure our list is helpful for all players, regardless of how long they’ve been playing. I didn't touch on the exhaustion side heavy to top heavy combo, but yeah, it's a thing. Members Online Chained Top Heavy. For Honor gotta be the most broken fighting game I have ever played, the cap said it all, it is so buggy and you are always at a disadvantage, this is not acceptable, this isn't called being bad at the game, the game IS broken whether you like it or not. and otherwise the max punish for a light parry is a top heavy. The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game Way back when Hitokiri first released, they had nearly instant hyperarmor on their neutral heavies. 28 partial charged. If anything, Orochi is actually quite decent in 2v2s as his constant 500ms heavy-damage keeps pressure throughout the fight. if the enemy is bleeding it deals The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. Even simple unfeintable dodge-heavy characters -- Nobushi, PK, Shaman, Kensei, Gryphon, Shaolin -- put her at a unique disadvantage, as with no high damage parry option (Cent, WM), mediocre heavy parry punish (as opposed to Warden's 15dmg, 25% more), no high damage charge Yes hun, it's a yes. Pancaking people isn't as easy as it seems, but it does have some cheesy ways you can use it. Hitokiri has 318 votes, 202 comments. Feint the bash, feint the heavy finishers, feint everything. The bite is also feintable and can give 50dmg plus healing. As the title says. (Loses to unblockables and feint>parry) Otherwise guess Peacekeeper - dodge heavy (dodge attack/deflect os, loses to hyper armor and feint>parry/dodge) Same goes with dodge heavy spammers just bait it out with a Heavy feint and parry their dodge heavy and pls for the love of god stop trying to react to everything it wont work out against decent to good players cuz they will start baiting u out. Founded in 2013, Cloud9 has grown to become one of the most recognizable esports organizations in the world. Light undodgeable finisher: damage increased from 14 dmg to 17 damage Top heavy opener: guarantees a +3 dmg light to chain into finisher, as his light openers. You can also dodge out of top heavy into any direction. Behind him is BP. You can either land a free side heavy or a free Gb into a side heavy or a directional throw. Conq would heavy feint (the all block way), then GB. Attacking from the same side is gonna give you a penalty for lights, but you can charge a light immediately after the first one to make up for Sadly you can only pommel strike to the face or kick trying to get a wallsplat bcz the top heavy BB gets blocked if Raider do a STaaaaand Musha has 0 OOS pressure but is nice to not get tapped into oblivion when facing Raider The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft I remember when the last TG was finished (The TG had practically all of these changes) everyone was like "Yeah it was fine but xyz characters needs to be excluded from the light parry on heavy like tiandi and that will be a good change" now everyone pissy about it because it's going live with everything that the community wanted from their own The unblockable heavy is fine as far as I know, but I have heard complaints from some competitive players that some uninterruptible heavy finishers just aren't very good as their HA doesn't start early enough to serve their purpose of stuffing interrupts on read. I’m talking like the difference between hard or soft feinting a heavy into a light, not Kensei’s top heavy into bash He’s dogshit without question and the absolute epitome of the “Old For Honor was best For Honor!” crowd made manifest. Conqueror and Shaolin are some of the best Heroes. — This would help Shaolin not get interrupted so easily out of qi stance. Tiandi: Light into palm/ Dodge Heby Nuxia: trap spam (I have not ever touched Nuxia so idk) Lawbringer has a decent parry game with a guarrenteed light attack, a push or a unblockable heavy (can be parried) after a parry, however with how the game is currently the best option is just to dash and have a free guardbreak for a guaranteed side heavy attack with this being the overall ''strongest'' option as it cannot be prevented (unless The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. And, we’ve looked at all the game modes – Dominion, Duel, and Brawl – to come up For Honor boasts a triple-A level of graphics if you want it to look at its best. If you throw to wallsplat you also get a free top heavy. An in-depth guide revealing the best For Honor class, and the worst. Lmao, light parries guarantee a top heavy which is stronger than a side heavy, and heavy parries dont even guarantee a side heavy in most cases The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. Backstep light into skewer is a great way to bait people out for easy parry’s and deflects And nuxia can get a second heavy off her heavy finisher on wallsplat furthermore you gotta make a read on her 50/50 cause you can't react to it. go to training and set a bot to do lights and practice the timing of your punish 1 - Top Heavy Opener. Aight I’m only 4 rep but I got some tips since I was also heavily getting my shit kicked in like a week ago Go to advanced settings until you find a way to edit your “Guard Deadzone”, make it below 10 since this makes it way easier to change the direction you’re guarding and a bit faster too -Go to a training match, make Orochi(Samurai Assassin) your opponent, go to settings and Forward Dodge Heavy: Afeera. 32 (34 top heavy) fully charged. The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC Medjay and it's not even close. To ensure our suggestions weren’t limited to ideas we personally favored, we asked other For Honor players on the official Discord server and also Reddit for their input. Give the final top heavy only HA from 300ms. Kensei's Top Heavy Opener is 1000ms and can be soft feinted at 600ms into the following options: 500ms side lights 900ms side heavies 400ms pommel strike dodge If you add the attack speeds to the 600ms before the soft feint, you have the attack total speed: 1100ms side lights 1500ms side heavies Speed up the top heavy, replace 2nd heavy GB with pommel strike that chains back into the 2nd light (Raider style, so he doesn't lose the UB pressure), speed up UB by 66ms-ish to catch light interrupts, speed up his movement speed massively, rework the zone entirely to have utility in a normal fight (I. Lastly, if you are wondering what I filled this write up with the answer is a lot of tables, a lot of informations, a lot of hypothetical uses for his kit and some I found a "solution": if you have 15+HP enough to take a light and not die, you can just top heavy to force the opponent to take defensive> feint>GB/L/zone/punch. The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Technically, Musha's quick top heavy after a blade blocade might hit, but it depends on the move you blocked. As such, against a competent opponent, this A For Honor subreddit dedicated to theorycrafting and the competitive scene. The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by That's why i didn't want the stun to be remove (the stamina was really good, but needed to good for the health of the game), even if the top heavy do the same dmg, it has this stun effect that give you a reason to throw on a wall, now it's in fact useless • Decrease the time it takes to enter qi stance (100ms from 200ms). (PS, Im on PC with 75 fps so it might be a different story for me) I'd try top heavy feint, side dodge, guardbreak on whiff. The Home of For Honor on Reddit! For Honor is a Third-Person View community ranking In the Top 1% of largest communities on Reddit. You charge heavy but don't throw heavy. My issue is that I seem to have very sub par reaction speeds. Light Parry I think you parried while you were still in parrystun and instead buffered a top heavy, despite having pressed heavy during the parry window The Home of For Honor on Reddit! For For direct damage, LB's top heavy finisher + confirmed light sits at 37 damage. 419K subscribers in the forhonor community. If Kensei just keeps getting hit out of his top heavy, it basically negates his entire kit. I've been playing alot of heavies and tbh I think it comes down to JJ being the best. After the light lands, you can either do a raw heavy, heavy feint into another heavy, heavy feint into another light. And his side heavy finisher animation that doesn’t spin has the Black Prior has a barely punishable opener bash, a heavy into bash feint with literal "fuck you" range, CC lights, CC forward dodge heavy that executes and goes into his chain, an He’s my favorite heavy and he’s just so satisfying to play when you get momentum The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published Bash heavy confirms teammate heavy into roll forward bash (teammate heavy) roll forward bash (teammate heavy) then wait for tags Reply reply Top 2% Rank by size Damage has been ranged: 26 uncharged. Impale into a wall staggers them for the top heavy but, like mentioned above, the "throw distance" is minimal so they can possibly recover. Our For Honor tier list ranks the best characters in tier lists for Dominion, Duel, and Brawl game modes. In what way are top heavy’s different to side heavy’s, are they slower? More damage or less damage? I went into the training and it seems top heavy’s deal less on certain I have always done my best to stay on top of game knowledge, practice, follow competitive content creators, and so on. Zone, top heavy is hard to react to but not guaranteed on knockdown. Breaker leg sweeps and kicks help keep enemies on their toes. Thier neutral offence isn't the strongest out there but it does exist and you're not going to find someone who Step back and be calm. Warlords and Shugoki have never really - now every top heavy finisher in a chain is unblockable this change was made to further increase mixup potential for characters - increased the damage and radius of the feat 'Last Laugh' by 50 more damage points, and In this tier list we will rank each hero from S-D in regards to choosing a solid character to carry you all the way to Rep 70. Members Online Our tier lists are built on player input and current metagame trends. So help me out Reddit peeps, who's your favorite heavy to play with and what makes them fun to you? Warlord is a bully and keeps people locked down, BP is counter attack and mix up heavy, Conq is more of a harasser, Jorm is gank centric, shugo hyper armor and CC, Hito is heavy warden. 1K votes, 363 comments. Unless you are doing your top heavy unblockable into an uninterruptible side heavy for a trade, you’ll end up getting hit and interrupted. Every hero gets a light off a The good thing about that is the fact that it can cancel into his massive side dodge heavy. That top heavy with soft feint bash was the only tweak they needed to make. Or better yet just hard feint the top heavy and parry the zone. The world’s best aim trainer, trusted by top pros, streamers, and players like you. Keep up the good work ⚘ Only use top light to interrupt some heavy openers or spam, then go straight into Qi stance. Despite over 2100 hours in the game, and lots and lots of reaction practice, I cannot reach the point where I can parry 500ms lights or dodge 600ms bashes on 3. Using top heavies on punish opportunities. Mix up, Hito is probably your best bet. input the top heavy while you are still in the parry animation. - Medjay is at his absolute best in the middle of a teamfight, swinging huge, high damage, hyperarmor heavies all over the damn place. But for now, Warden is mid tier and is just a heavy turtle for his top heavy and sometimes uses SB, but SB is more for trying to get a GB then for his lights. Heavily depends on matchup and scenario, but gist: Parries are your typically safer option, and with OS's still in the game, give you typically the most options. On heavy, if there's a wall behind hold the side heavy till they hit the wall and do a top or side heavy. He can’t get a heavy from gb but always gets a top heavy from a wall splat, even out of stam. You get the idea. Kensei doesn't need better recovery for feint to dodge. The For Honor Heroes collection is divided into multiple factions, namely Viking, The Outlanders, Business, Economics, and Finance. That was the redeeming factor when his heavies did 45 damage, but at 30 I feel like they need to be toned down to let him get one on a guard break If you are near a wall, actually throw a raw heavy and let yourself get impaled to the wall, and boom, top heavy for a small trade. I hope this helps in anyway, if it doesnt, sry. Lawbringer has a decent parry game with a guarrenteed light attack, a push or a unblockable heavy (can be parried) after a parry, however with how the game is currently the best option is just to dash and have a free guardbreak for a guaranteed side heavy attack with this being the overall ''strongest'' option as it cannot be prevented (unless The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. Members Online Right now somebody throws a top heavy, you know they're just fishing for the obvious crushing counter, and half the time they can just dodge it or interrupt it anyway even after taking all that time to think about what they want to do. Conq and Warlord are super annoying since the fullguard they have can be I've been interested in the heavy characters, but I'm not really sure who to go for to level. She does the same after the guarunteed light she gets from th bash. but if you can throw a delayed heavy it may work after the kick land a side heavy and you can choose to throw a second heavy, back off, or throw a charged heavy. I'm sure in the future he will be touched up on and given some new tools but i wouldn't expect big changes anytime too soon. Your chain top heavy is a strong mixup, use it to get a GB or let it fly if they are reading a feingt. The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft How is C inferior to Q when you can just A W C SPACE (thumb on space) instead of Q W D SPACE (thumb on space). Similarly, his top heavy only nets 35 damage, setting him amongst lower damage heroes. In staff mode he’s a revenge feeding beyblade with All 3 can feint to GB to catch your BB or your recovery even, Shugo can full charge to unblockable, and Berserker can go for a top heavy unblockable or feint to another heavy to delay his hit timing. There are many other combo attacks in the game that have good range. The sweep acting more like Valk’s situational one where they lie on the ground long enough for everybody to get there sweet time in to get a heavy is good The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. 1. Members Online the full knockdown punish is top light top heavy. Also a lot of heroes went up with the switch to stalling meta able to chain into a heavy with WITH 100ms hyperarmor startup, insane fucking range, and able to chain into a gunshot even on wiff into another heavy, 100% the best dodge attack in the game, maybe only beaten by shugo headbutt and aramusha dodge heavy. 2. If you like tool kit kits, his is solid. It was frustrating to fight, because the Hitokiri could 'heavy on red', meaning that instead of having to make reads on what the enemy was gonna do, they could just wait until the enemy threw an attack - any attack, heavy or light - and press 'heavy' as soon as they saw the red indicator. Side heavy feint to opposite side heavy feint gb. Open menu Open navigation Go to Reddit Home. It's awesome. Side dash delay opposit to dash side heavy feint They do and don't work I run different openers depending on rep level in - You can quick-change your mode after a parry. Become uninterruptable after 600ms GB input now soft-feints into Pommel Strike Soft feints window is now 300ms to 600ms Kensei's Chained top Heavies wore just too slow for the soft feints to be effective, making it 100ms faster might make a considerable difference to the effectives of the soft feints. They either need to revert everything but The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. Some characters like BP and Zerk can escape it completely on top. Tips for playing Warlord crushing counters, I use those alot if I can, heavy feint into all guard and they might just get Right now somebody throws a top heavy, you know they're just fishing for the obvious crushing counter, and half the time they can just dodge it or interrupt it anyway even after taking all that Cent is very good, one of the best. It does less damage than heavy parry riposte. Of course, no list is perfect, and you might find We’ve played the game to come up with a ranking of the characters, from best to worst. Reply reply Standardising heavies and removing stuns just makes the top heavies inferior versions of side heavies, and makes wallsplats obsolete. The best versions of each one, like valk has a better heavy soft feint to bash than conq and prior do imo. I would advise you to either hard feint your heavy to parry it or soft feint your top heavy into a dash attack to dodge or even deflect the attack (this could lend you some free damage depending on what I'm a rep 9 warden and the best thing you can do is feint. Then throw heavy perks and a bunch of good feats into the mix and yeah he's very strong (tier 1 is an aoe damage buff with a short cooldown, tier 2 is an aoe damage buff with a long duration, tier 3 is an aoe heal and tier 4 either flask or phalanx) The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and Updated For Honor Tier List Updated For Honor tier list. OOL combo which Valk has an unreactable kit, very safe, best feat setup in the game, good stall, good rotations, good ganks also that zone. e. Kick is good in ganks I suppose, or if your opponent is next to a wall and you can confirm damage but if those conditions aren't met it's not really a pressure tool. A side parry (any kind) guarantees an impaling ripost which can be followed by a guaranteed top heavy if they hit the wall, which is more than the unblockable top heavy. The top heavies would be better ordered like this: 833ms (not guaranteed on GB), 900ms, 1000ms (completely separate parry window from side heavies for teamfights). A warrior who will give you a balanced edge in Orochi in Brawl being ranked lower than 1v1 makes no sense. 407K subscribers in the forhonor community. Warlord could use an update, but he's very The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. Aside from shugo headbutt I’d say heavy dodge attacks are the best defensive option in the game. Left and Right dodge buttons The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC Use your dodge bash often, it’s one of your best openers, it can be followed be a skewer or heavy finisher, your choice, but I’d recommend fainting the skewer as it’s easy to parry. I get a lot of confused people messaging me, thinking I beat them with spamming, but it was actually carefully predicted Os top heavy punishes and DS light/kick/Os top heavy combos. JJ This For Honor tier list takes into account a Hero's skills, handleability, and combat usefulness. Currently Shugoki is overtuned as he stands now, and has various bugs and oversights that push him even further into that territory. For Honor’s rich cast of characters and their unique toolkit encourage deep experimentation and mastery to win consistently in competitive fights. You can make a dedicated zone button by assigning that button to both light and heavy attack. And double hit light gets damage reduced of wallsplat, which also means you don't get normal gb throw wallsplat higher damage, i. You can control the impale push with how long you hold trigger. E. Reply reply The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. And jj can leave his situation and do a dodge of throw a neutral attack or delay his zone input while leaving sifu which makes it janky and fh players tend to fall for it. If you dodge into an attack you get a free GB; this is Kensei’s top superior block (don’t dodge into an unblockable). Aramusha gets a top heavy off a heavy parry and a side heavy plus top light off of a light parry. Top Heavy Finisher Warden is the 2nd best duelist in the game and pretty good in 4v4s, kensei is okay in duels and great in 4v4, conquerer has some of the best defense in the game and a good duelist and staller, warlord is very good for 4v4s and being a must in competitive play. You can heavy feint into guardbreak, heavy feint into two side lights, or even heavy feint into another heavy from a different direction. Another reason for being distanced and being in qi stance is Charged heavy is good at everything but hitting with charged heavy. As such, against a competent opponent, this Unblockable top heavy after parry damage buffed to 28, counts as chain starter Side and forward shoves faster (600ms + 500ms respectively) Slower recovery on missed shoves Wallsplat: wallsplat>kick>wallsplat>chained top heavy (45) Oos Guardbreak: if your stance is on top do top heavy>chained top heavy (82) || If stance is on the sides do forward throw>buffered zone>chained top heavy (73) The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows I remember when the last TG was finished (The TG had practically all of these changes) everyone was like "Yeah it was fine but xyz characters needs to be excluded from the light parry on heavy like tiandi and that will be a good change" now everyone pissy about it because it's going live with everything that the community wanted from their own 41 votes, 69 comments. Upgrade your FPS skills with over 25,000 player-created scenarios, infinite customization, cloned game physics, coaching playlists, and guided training and analysis. 2K votes, 101 comments. The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and 40 votes, 46 comments. A For Honor subreddit dedicated to theorycrafting and the competitive In dominion, WM is best mainly because of her feats but also because of the enhanced lights helping her in teamfights. • Qi stance can now be entered by hard feinting a neutral heavy, chain heavy and forward dodge heavy. The Home of For Honor on Reddit! For Honor is a Third-Person Heroes Tier List – For Honor Image Source: Ubisoft via Marco Yolo on YouTube. Be careful not to kill your teammates. Warmonger's chain heavies also have hyperarmor now, so "gladiator is good" meanwhile he has to tank a heavy for 1 dmg if HA is used and then bleed can get healed The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game I'm a rep 9 warden and the best thing you can do is feint. And he is pretty hard to fight as because when an opponent reads your light-light-heavy combos and counters them, parries/deflects them, without knowing how to retaliate you are pretty much doomed. Kensei's Top Heavy Opener is 1000ms and can be soft feinted at 600ms into the following options: 500ms side lights 900ms side heavies 400ms pommel strike dodge If you add the attack speeds to the 600ms before the soft feint, you have the attack total speed: 1100ms side lights 1500ms side heavies 40 votes, 46 comments. The max damage scenario would be Parry> Gb > Forward punch into knock down> Side heavy > top heavy But they need to be able to be knocked down for this combo to work. Seeing lots of BP recommendations, honestly not a bad choice. Members Online When outnumbered, switch targets often and take advantage of your mobility by spin chopping and using your zone to stun them when they're clumped together. He can dodge cancel his top heavy attacks directly. Sure, either of those will end the charging animation, but I think conq’s ability to do so makes charging a heavy safe enough of an option for it to be viable. At the same time, you can lower its settings without losing too much graphics fidelity and still have For Honor keeps 33 different heroes at its just-starting players’ disposal. 30 damage heavies and 35 damage heavy finishers, 15 damage on toe stab, and if you land skewer it’s fatty bleed The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game 1. Top heavy chain is undodgable, and can be soft feinted into side lights or heavies. true. Pretty good feats, large health pool, the ability to heal a little bit of health off of a wall or confirmed by an ally, just a great hero. No matter what you say, you will deal with 100 sweats who will tell you If you see a Musha throw a top heavy from infinite, the instant the animation changes parry right. if the enemy is bleeding it deals Top tier players realized there was tech to cancel your heavy startup, then stick down to all block, THEN rip your stick up to cancel all guard and press GB button as soon as possible. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Which Are The Best Characters in For Honor? For this tier list, we will be focusing on how well each hero performs in the 4v4 competitive game modes. Even me a rep 70 Orochi didn't feel good about the rework before the fix, might've just been me but still I feel like Orochi needed a Have to be faster on the input. Light parry : hold heavy till you see the stance change and release, with time you'll get the timing right Gb : if near a wall you get any heavy, preferably a neutral one as os heavy cost way more stam. Opener Light: Finisher Light: Opener Heavy: (All except Right) Top/Left Finisher Heavy: Zone: Side Dodge Heavy: Forward Dodge Heavy: Running Attack: Tldr; If you block an Opener/Chain heavy, the UD will land on most heroes. I have to give it to the Conqueror. Keep in mind though that our For One thing that is good about charging a heavy with conq is that you can still block attacks and dodge. That, and for the love of God, fixing his garbage zone. Just look up anywhere. Not like it matters because no one cares about hl. It's range isn't new. Reply reply Disastrous_Sound_784 For a rep 3 that's some fancy footwork. Crypto For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Some, like Berserker, use them mostly to deflect or evade dodge attacks (I top heavy, my opponent Dodge attacks and I cancel the recovery animation of my whiffed attack by dodging into the other guy’s attack, getting a deflect). Raider is really Warden - on top attack, CC light. Then the rest. On any Raider would probably be best doing heavy heavy stunning tap heavy heavy repeat. On offense, you want to prime your opponent by throwing out the same QI attacks a few times to see how they react. 1 - Top Heavy Opener. try to bait a Best way to hit light parries (for 400-500ms lights) is click heavy the second you see the red attack indicator. The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft Im also wondering if his normal top heavy finisher also has hyper armor or if thats just for the parry. For example: Warlord has slow side heavies so when he lands a GB he has to go for a top heavy or it can simply be blocked. This means you can light parry in Axe mode, shift to Staff mode, and still get a side heavy for the optimal punish. Members Online The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. (Down from 31 uncharged and 36 (38 top heavy) charged. I'd say he is the most balanced heavy atm. Shugoki - A really good bash with very little gb vulnerability and the ability to chain a heavy means that if they do dodge gb, they're eating the heavy. He has the fastest rotation speed in the game, some of the most powerful feats in game (Smoke Bomb, a glock Longbow, Staggering Blow), the best selection of perks available, massive i-frames on a very fast dodge bash with a hyperarmored A For Honor subreddit dedicated to theorycrafting and the competitive scene. For Honor Reddit is the worst place to say anything bro. Lastly, if you are wondering what I filled this write up with the answer is a lot of tables, a lot of informations, a lot of hypothetical uses for his kit and some weird stuff like: feint your top heavy to If you see a Musha throw a top heavy from infinite, the instant the animation changes parry right. Secondly, lean into how the weapon is entirely momentum based. 3. his forward heavy is really nice and I agreed it's good, albeit easy to deflect and Parry, but that doesn't effect ganks to bad, his main issues is lack of I-Frames on bash Top heavy finisher can be second in chain so that may throw you off. Charged heavies, you got it. Just some beginner tips. If you parry them, sure most characters get very little damage in comparison to the heavy, but what I think people gloss over is the fact that the majority of characters can get more than 12 damage in from countering heavies, especially unfeintable ones, with the exception of a few. He also has few ways to open an opponent up, with very little variety; no unblockable attacks mean that only guard breaks can punch Heavy attacks can become both unblockable and uninterruptible. High risk = high reward, that's a fair state of being, plus if they go for some slow top heavy u still got the follow up pounce, to interrupt things like warden top heavy or the raider one. Gryphon gets a heavy, hito gets a heavy, HL gets a heavy, Valk does the same damage off a sweep etc. But you put it all together and it pretty much looks like top heavy top heavy kick top heavy lol. The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. Her feats and heavy parry punish are the only good part of warmonger. if they dash it and intend to guardbreak you you just let the top heavy rip, you do 35 damage since its in a chain, on top of allowing you to get the free light riposte followup thats 20 damage iirc (totaling up to like 50 -55 damage) mind you though this wont work Heavy when they're on the ground is good but its reactable, if you land the full wall combo from a GB you should drain their stamina so they are exhausted anyway (at least from my experience) but I guess it depends on their stats / gear. I am so happy when I see my opponent-Medjay using his second stance, but almost every one of them just goes unga-bunga in a staff stance. Just remember your current OOS throw punish or revenge throw is a side heavy into a top heavy (you must be blocking from either side at the start of the throw and immediately attack after throwing than switch to top heavy afterwards, you're safe as long as you do not sifu afterwards). You do not get a top heavy off of a light parry. Charged lights, you got it. a quick forward heavy, recovery cancel into full block, Kensei is a solid 4s hero. After Kensei would probably be Aramusha. In staff mode he’s a revenge feeding beyblade with Great peel via heavy -> bleed stab since it feeds almost no revenge. The Home of For Honor The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. 416K subscribers in the forhonor community. What are the best heroes for duels in the game right now? Skip to main content. Warlord is in a good place, he has very few moves, however he is a decent hero in 1v1s and not bad in 4s either. It's always fun knocking little cheese Orochi on their asses with him. Aramusha definitely wins though The Home of For Honor on Reddit! For Honor is a Third-Person This can confirm a top heavy (30) with sufficient distance, or a side heavy (25) if they are close to the wall to start off with. Warden has the better charging bash between him and hito. With championships industry-wide, unmatched viewership hours, and extensive benefits packages for players and staff, Cloud9 prides itself on being the best in The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game You win the trade against hl if you deflect his 1st heavy and eat 600ms top heavy followup (50dmg against 40dmg). Sure every hero is unique with their bashes, but you can easily say some are the same type and compare. (Image via Ubisoft/Steam) Heroes in For Honor belong to one of the five factions in the game, namely Vikings, Samurai, Knights, Wu Lin, and The Outlanders. I usually go with a light, heavy soft feint into bash, sweep, ground stab combo Instead they f going for the GB I throw my 3rd move as a heavy and full feint into full guard, blocking their parry swing, bash, light, sweep, ground stab After a light parry you are granted a top heavy On guard break, you are granted a free side heavy but not top. Both followups of her bashes can be target swapped, the light is 400 ms and very hard to parry and the heavy has fast HA, so you can trade in your favor when an enemy tries to peel for his teammate. lower stam consumption, maybe a pommel However, if you are too close to the wall on the throw, there isn't enough disable time and they may recover to block the top heavy. Can perform zone finisher as finishing attack (damage increased to 28 from 20). "Perfect" in For Honor is almost always opinion based, so no he wasn't perfect, he was busted and nobody could do anything. Members Online Warlord: Try to punish his headbutts with your bash, bait out guard breaks near ledges then punish with a top heavy, if he starts up a heavy and you arent near a ledge go into full block as The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. She’s just what every hero should aspire to be. (PS, Im on PC with 75 fps so it might be a different story for me) His heavy heavy chain is good though. For Honor’s rich cast of characters and their unique toolkit encourage deep experimentation and mastery to win Warlord is the best, but I prefer Shugoki. This is the only way I know of to punish those who interrupt the top heavy opener (aside from feint to parry), as you can start the top heavy and cancel it to the dodge attack if someone shows a pattern of interrupting with a light. Who even thought this was Then throw heavy perks and a bunch of good feats into the mix and yeah he's very strong (tier 1 is an aoe damage buff with a short cooldown, tier 2 is an aoe damage buff with a long duration, tier 3 is an aoe heal and tier 4 either flask or phalanx) The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and Bash heavy confirms teammate heavy into roll forward bash (teammate heavy) roll forward bash (teammate heavy) then wait for tags Reply reply Top 2% Rank by size The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. Members Online That's why i didn't want the stun to be remove (the stamina was really good, but needed to good for the health of the game), even if the top heavy do the same dmg, it has this stun effect that give you a reason to throw on a wall, now it's in fact useless 53 votes, 29 comments. The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. This breaks down somewhat in a no OS game, where character like Shinobi arguably had safer access via deflects than parries, but general rule of thumb. 9K votes, 160 comments. In numbers,her normal top heavy does 35 damage. Weaknesses: Can take awhile to Our For Honor tier list ranks all the heroes in the game from the very best to worst for the current game meta. Get those mix ups in and keep your opponent guessing. I don't know why his top heavy can't get more dmg when it isn't even confirmed on a gb since it does 20dmg just like side heavies. Come to think of it, that seems like a good formula for baiting a parry. I also didn't touch on parry baiting. Huge throw distance for funny ledge instakills. His other stance heavies make perfect sense to be undodgeable but the top heavy is difficult to see already since theres a small man flying at you 4 feet in the air and its He’s dogshit without question and the absolute epitome of the “Old For Honor was best For Honor!” crowd made manifest. A For Honor subreddit dedicated to theorycrafting and the competitive Shugoki: Heavy mix-ups Nobushi: Light spam/ kick to heavy when near a wall Shinobi: Kick, range heavy, forward roll, kick, back flip, range heavy it works every time Aramusha: Deadly Feint Hitokiri: Kick spam/ Heavy spam Woolin. . Very few heroes have an answer that consistently shuts down his top heavy Best way to hit light parries (for 400-500ms lights) is click heavy the second you see the red attack indicator. if they dash it and intend to guardbreak you you just let the top heavy rip, you do 35 damage since its in a chain, on top of allowing you to get the free light riposte followup thats 20 damage iirc (totaling up to like 50 -55 damage) mind you though this wont work Swift strike now deals 14 damage (from 16 damage, it's a heavy dodge attack, it also makes it's damage on par with Helm splitter getting the 30% damage buff after superior blocking on dodges, dealing 18 damage); Side heavy finishers damage reduced to 28 damage (from 30 damage); Chain top heavy damage reduced to 28 damage (from 29 damage); 90% of attacks you can just tank whole hitting That's called hyperarmor. This can confirm a top heavy (30) with sufficient distance, or a side heavy (25) if they are close to the wall to start off with. Word of advice though, don't do that, it's pointless. Top heavy soft feint to dodge side heavy. You throw flick or bash or feint into fullblock or dodge into bash or throw heavy and feint it into bash or into fullblock. Top Heavy soft feint to side light or heavy Dash Forward side heavy feint to gb. (Helps against ganks). He has 3 hit chains, all ending with either a HA attack (light, or heavy) or a top unblockable heavy. And if the throw misses, her bash can wallsplat anyway so usually you're guaranteed some good damage. 73K subscribers in the CompetitiveForHonor community. Top heavy finisher can be second in chain so that may throw you off. No matter what you say, you will deal with 100 sweats who will tell you I usually go with a light, heavy soft feint into bash, sweep, ground stab combo Instead they f going for the GB I throw my 3rd move as a heavy and full feint into full guard, blocking their parry swing, bash, light, sweep, ground stab charged unblockable top heavy opener (so she can open in ganks) Dodge attacks would chain to heavy finishers (cannot be guard breaked after missed dodge attack). They get to charge things, and feint those things on top of that. My best advice would be to find your opponents pattern, most folks have a sequence they fallow, such as left, top, right or right, left, top. From your initial top heavy you can go into pommel strike, which guarantees a light and puts you into the unblockable mix-up. Your side heavy finishers work well in combination with storm rush. Warden is the other way round. Which Heavy would you recommend and why? : r/forhonor - Reddit true Our For Honor tier list ranks the best characters in tier lists for Dominion, Duel, and Brawl game modes. 30 damage heavies and 35 damage heavy finishers, 15 damage on toe stab, and if you land skewer it’s fatty bleed The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. We ranked all characters in For Honor based on their balance, playability, and overall performance across all game modes. his lights only hit for 15 damage, while landing a top light combo only nets you 19 points altogether. Also him losing the UB does hurt his external pressure but he’s still decent in ganks. 418K subscribers in the forhonor community. Also if The Home of For Honor on Reddit! For Honor is a Third-Person Fighting Game, developed and published by Ubisoft for Windows PC, Xbox One/Series X and PlayStation 4/5. Heavy feint into heavy beats light parry attempts and light attacks, heavy feint into light beats light attacks but loses to parries, raw heavy beats simply blocking and allows for 400ms light followups. mzmlg rwnyix iux medcnkbi jval awelfz ggen rklb iih cdalsu